Patch 3.0.1
Lost in Vivo » Devlog
Here is the list of bug fixes
Shoggoth not noticing the player.
Controller support in Tape 6.
Hole in geometry around Tape 6 ladder.
Motion blur not turning off.
Gamma not resetting and staying 0 - (This [i]should[/i] be fixed as I've made the reset trigger more sensitive and happen more often, but it also should not have happened in the first place)
Mersus Tape enemies added to the gallery of light.
New game plus subtracting on early in-game death.
Files
Lost in Vivo 3.0.1 640 MB
Oct 18, 2019
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Lost in Vivo
Status | Released |
Author | KIRA |
Tags | 3D, Horror, PSX (PlayStation), psychological |
More posts
- Small Christmas UpdateDec 21, 2019
- Micro patch 3.0.2BOct 20, 2019
- Update 3.0.0Oct 15, 2019
- Update 2.1.1Apr 15, 2019
- Patch 2.0.2Feb 27, 2019
- Update 2.0.1Feb 22, 2019
- News 1/10/19Jan 10, 2019
- Update 1.3.1Dec 14, 2018
- Update 1.3.0Nov 22, 2018
Comments
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Hey Kira,
I just downloaded the update, but still a black screen with some ambient sounds.
When I move the arrow keys I can hear a menu clicking, the game hasn't crashed. So it must be the thing you mentioned (gamma being at zero)...
I also runned the game as an admin, but so far no results...
Is there anything I can do for you to troubleshoot?
Wes