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Can't take seriously anymore, open the smc file as a notepad file.

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curious. strange. haunting.

the only thing stopping me from enjoying it at it's fullest is slow movement speed and my impatience

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can u make a mac port of SNESy+?

Deleted 29 days ago
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A version of Doom was released for the Super Nintendo. This project emulates pretty much precisely the limits of what the SNES was capable of rendering as pseudo-3d graphics.

I don't know what PSX games you've seen, but even the worst of its first generation of games looked substantially more advanced than this.

Deleted 29 days ago
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There is a revision called the SFX2 that could do textures, plus the game could have a custom chip or, you know... it could be just haunted. (ex. in image)[Star Fox 2 planned to use the chip]

lighting is far too smooth to seemingly work on super nintendo, Doom on super nintendo had to get rid of the floor and ceiling textures to run, and had to run at 216 x 176.

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"Ummmm actually..."   you right now.

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this is such a loser comment i made an acc just to downvote

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Super weird and fun to play, good job!
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is there a hint guide somewhere ? Not something that spells everything out but like something saying “x interactable elements in savestate Y”, maybe just say how many are “characters” and how many are objects.

The game is great but the character’s speed is kind of demotivating as far as combing every savestates goes

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This is stellar, but you have to go in blind and be patient, observant, and methodical to make any real progress - expect to know nothing and understand nothing and leave with nothing but a sense of uneasiness even when you're done because...


...it's also a two-parter: you NEED the other related title in order to get the FULL experience and to make sense of the entire thing (check the creator's page for, "Basilisk - 2000"). I know the addendum isn't free, but it's NECESSARY for the full experience, I'm serious.


It'll be the best $3 you've ever spent, and you'll get 6-8 hours out of it if not more.

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Is anything supposed to happen at the beginning or is it just a walking simulator in a dark forest with retro graphic ? I kept walking and waiting before giving up. Too bizarre, Too boring. 

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It's a weird analog horror game, very bizarre indeed. If actually playing it is too boring for you, there are a couple videos on YouTube explaining it. :)
(Also, there's a second part that's paid, but it's probably even more boring if you don't get it lol.)

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The only thing I have to say is "poopy head"

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really interesting experience

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Обновления ещё будут ?

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Was pretty fun, thanks for the game :)

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i had to use save states to change levels i couldn't figure out how to get out of the first area without save states 

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I think that was on purpose.

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This seems very... strange. Is this some kind of an ARG or something?

UPDATE: Okay there's DEFINITELY something going on here. Was wandering around in one of the Save States (I think it was 1 or 4?) , and found one of those old-school computers. It made a bunch of beeps, which I think were morse code.

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Very bizarre that you deleted the other conversation about Super Castlevania IV being hidden in the .smc.

Edit: The average Itchio user has an IQ of about 4.

Good games are creepy

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I enjoyed this a lot. It was different and there is something incredibly creepy about unfinished horror games. Great work! 

To say the truth, I dunno what I was thinking trying to stuff the '.smc' file into 'another' emulator...

That said, fricking awesome. It does bring back memories of trying unknown games and trying to figure out where to go without manuals or prompts. The save states are  a cool feature.

I wonder if it's an FX Chip game or uses mode7 heavily...

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Awesome game and good job dev on coming up with this idea, it was a very cool experience. -> 

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KIRA makes game, I love KIRA game :) seriously this was pretty creepy without much context

Unfinished Playthrough (No Commentary) 

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Made a video

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Gave it a 'somewhat short' Let's Play, can tell either its 'Literally incomplete' or, 'Lore-wise' is incomplete and I'm just scratching the surface of what this is meant to be, curious as I am.

Cute concept. Main thing that took me out of it a bit is the turning speed. I also kinda expected Z or X to be the interact button since that's what I was used to on old SNES emulators. Other than that, though, the idea of a fake emulator loading up ROMs is pretty neat.

I very much enjoyed this experience.

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Do you mind if I make a discord server for this game? It appears there is more than meets the eye, pun not intended but welcomed.

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No I don't mind, but you're also welcome to discuss it here: https://discord.com/invite/kira-llc

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😤 awesome

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lets fucking go

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👌🏼

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oh yes